DEFCON 29 Gurbalib
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# Intro

Welcome to the EvilMog fork of the Sirdude's(aka Kent Mein) branch of the Gurbalib mudlib. An lpmud mudlib for the DGD driver.

This version of the LIB is known to break standards and should not be used in the mainline gurbalib. It is developed ot annoy DEFCON 29 participants how ever feel free to reuse the code in other projects.

# Original Intro

Welcome to Sirdude's(aka Kent Mein) branch of the Gurbalib mudlib.
An lpmud mudlib for the DGD driver.

I played on various muds in my college years and am a UNIX Sys Admin.  
I've been playing lots of minecraft with my kids lately and want them
to get into UNIX and programming.  So I started tinkering with muds
again.  I downloaded DGD and went in pursuit of a mudlib.

If you are reading this you probably have had a similar quest and have
found that the stuff that is out there is old, sparse, not fully
functional and or some mixture of the above.

All the documentation I found stated if you want to get a mud running
quickly with DGD go with gurba at this point.  It's basically ready to
run.

So I grabbed what I could and gave it a shot.  After a couple of
months of playing with things, I think I have a pretty good handle on
where things are at.  I don't like everything about the mudlib but
its a great start and something to move forward with.

My goals are to simplify things, make a consistent, well documented,
functional mudlib that anyone can use as a base for a mud.

If you're just getting started with this, take a look at the following
things in this order:
	doc/INSTALLING 
	the other documents in doc
	the documentation in lib/doc
	basically everything in lib since that is the important stuff.

Feel free to email me with comments/suggestions/questions:

				Kent Mein
				mein@umn.edu